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Arduino Programming using Arduino IDE

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  1. Chapter-1->How to download Arduino IDE?
    3 Topics
    |
    1 Quiz
  2. Chapter-2-> Introduction to Arduino IDE
    3 Topics
    |
    1 Quiz
  3. Chapter-3–> How to connect any board with Arduino IDE?
    4 Topics
    |
    1 Quiz
  4. Chapter-4–>Steps to write a code in Arduino Programming
    5 Topics
    |
    1 Quiz
  5. Chapter-5–>Introduction to Arduino Uno
    5 Topics
    |
    1 Quiz
  6. Chapter-6–>Explanation of Variables and operators in programming
    5 Topics
    |
    1 Quiz
  7. Chapter-7–>How to use conditional statement and loops?
    6 Topics
    |
    1 Quiz
  8. Chapter-8–>How to use analog input in Arduino IDE ?
    6 Topics
    |
    1 Quiz
  9. Chapter-9–>How to add libraries in Arduino IDE ?
    6 Topics
    |
    1 Quiz
  10. Chapter-10–>How the Arduino Serial library performs serial communication?
    4 Topics
    |
    1 Quiz
  11. Chapter-11–>Interfacing of Dht11 sensor with Arduino
    4 Topics
    |
    1 Quiz
  12. Chapter-12–>Troubleshooting and Errors in Programming
    3 Topics
    |
    1 Quiz
  13. Assessment
    6 Topics
Lesson 2, Topic 3
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2.3 Explanation of default screen of Arduino IDE

08/05/2021
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Basically the default screen of Arduino IDE is divided into five different sections: 

     1. Window Bar

     2. Menu Bar

     3. Shortcut Buttons

     4. Text Editor

     5. Output Panel

1. Window Bar:

The window bar shows the name of File and the Arduino IDE software version.

2. Menu Bar:

The menu bar consists of: 

  • File
  • Edit
  • Sketch
  • Tools
  • Help

3. Shortcut bar: 

  • The Verify button will check your code line by line, ensuring there are no programming errors.
  • Upload button will send your verified code to the board you are using.
  • The Serial Monitor button will allow you to see data that is transferred to and from the board.
  • New : It creates a new File. (Ctrl+N)
  • Open : It is used to open the file which was saved before. (Ctrl+O)
  • Save : It is used to save the current sketch. (Ctrl+S)

4. Text editor:

The coding area or Text editor is where the real magic happens! This is where you will type your instructions(Code) and comments.

5. Output Panel/Status area:

This output panel is used to give comments about the code

  • if the code is successfully compiled or any error occurs.
  • If the code has been successfully uploaded to the board.
  • Error in the code
  • How much space the board has occupied.